Foundation & Vision
Establish the game vision, technical direction and core systems.
Development / 12 phases
Follow each milestone below. Scope and targets can evolve; dates are not promised.
Establish the game vision, technical direction and core systems.
Lay out the initial world and environment workflow.
Build the foundations for movement, interaction and inventory.
Start at a Starter Property, take a job, earn money and maintain a vehicle.
Expand jobs, trading and the player economy.
Develop Starter Property progression, ownership and business systems.
20+ players is the Alpha minimum; 32 players is the initial target.
Build believable NPC routines and roleplay systems.
Expand farming, logging, construction and persistent world changes.
Validate 64 → 100 player scaling. A 200-player all-DLC flagship server is a stretch target.
Work toward an up-to-300×300-km long-term base-world target plus connected DLC regions.
Launch the Steam wishlist page at Phase 12. Release dates remain unannounced.