H◆MESTEAD

Development / 12 phases

The road to Homestead.

Follow each milestone below. Scope and targets can evolve; dates are not promised.

01
Complete

Foundation & Vision

Establish the game vision, technical direction and core systems.

02
Complete

World Foundations

Lay out the initial world and environment workflow.

03
Complete

Core Interaction

Build the foundations for movement, interaction and inventory.

04
Active

First Playable Loop

Start at a Starter Property, take a job, earn money and maintain a vehicle.

05
Planned

Jobs & Economy

Expand jobs, trading and the player economy.

06
Planned

Properties & Businesses

Develop Starter Property progression, ownership and business systems.

07
Planned

Multiplayer Alpha

20+ players is the Alpha minimum; 32 players is the initial target.

08
Planned

NPC Life, Crime & Police

Build believable NPC routines and roleplay systems.

09
Planned

Industry & Evolving World

Expand farming, logging, construction and persistent world changes.

10
Planned

Dedicated Servers & Scaling

Validate 64 → 100 player scaling. A 200-player all-DLC flagship server is a stretch target.

11
Planned

Regional Expansion

Work toward an up-to-300×300-km long-term base-world target plus connected DLC regions.

12
Planned

Steam Wishlist Launch

Launch the Steam wishlist page at Phase 12. Release dates remain unannounced.